Local axes not preserved in obj export

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Local axes not preserved in obj export

Postby Smarty » Sun Dec 06, 2015 7:47 am

When I export using the obj filter (build 47), the local axes of all mesh nodes are reset to the global coordinate system (in the exported file - everything in the master is still fine). Is this a limitation of the obj file format, or can this be fixed? I was intending to use my local axes as pivots for animation and recreating them is a bit of a hassle.
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Re: Local axes not preserved in obj export

Postby Oleg » Sun Dec 06, 2015 10:04 am

yes, this is a limitation of OBJ format, it has no axes or hierarchy info.
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Re: Local axes not preserved in obj export

Postby Smarty » Sun Dec 06, 2015 12:13 pm

Ok, I had suspected that was the case. I'll just have to get creative and add some extra geometry to define my coordinate system. Thanks for the quick response!
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