ZModeler v2.2.5 (16 Feburary 2011)

ZModeler2-related discussion. General questions, howto, etc.

Moderators: Oleg, _RicH_

Postby VTL » Sat Mar 05, 2011 6:04 am

Hi Oleg, zmodeler 2.2.5 Does not wish to import files, any files. I have installed the directx_Jun2010 and my zmodeler registered.
In what there can be a problem?
i have windows 7 32bit
User avatar
VTL
 
Posts: 2
Joined: Sat Mar 05, 2011 4:51 am

Postby _RicH_ » Sat Mar 05, 2011 6:45 am

well, is it registered?
_RicH_
 
Posts: 40
Joined: Sat Feb 07, 2004 7:34 am
Location: UK

Postby VTL » Sat Mar 05, 2011 8:31 am

Well.)

sorry, it's my mistake :oops:
User avatar
VTL
 
Posts: 2
Joined: Sat Mar 05, 2011 4:51 am

Postby Tomek » Wed Mar 09, 2011 6:17 am

Hi Oleg. There is an option Surface>Paint>Saturation. Why it wont work for all selected vertices like Prelit Color?
Or maybe I don't know, how to set it for all?
Tomek
 

Postby Oleg » Wed Mar 09, 2011 6:24 am

prelit color is a pure "computation" tool that generates color for the vertices. The rest of Surface\Paint tools are interactive and you paint vertices manually with a "brsh".

switch object to vertices level, pick desired Paint tool;
zoom out, so the paint area is quite small in viewport;
press left mouse button and drag mouse over the paint area several rounds.
User avatar
Oleg
Site Admin
 
Posts: 7767
Joined: Fri Feb 06, 2004 3:54 am

Postby Tomek » Thu Mar 10, 2011 4:44 am

Yes. But is possible to made global painting for selected vertices, example:
when I select two vertices and click somewhere, it will paint these two?
Tomek
 

Postby Oleg » Thu Mar 10, 2011 6:19 am

select them and use "Fill Selection" button in Surface\Paint tool.
User avatar
Oleg
Site Admin
 
Posts: 7767
Joined: Fri Feb 06, 2004 3:54 am

Postby Tomek » Thu Mar 10, 2011 12:20 pm

I know that, but for saturation it's impossible right?
Tomek
 

Postby Oleg » Fri Mar 11, 2011 12:07 am

right.
User avatar
Oleg
Site Admin
 
Posts: 7767
Joined: Fri Feb 06, 2004 3:54 am

Diffuse color and Specular Color Trick

Postby Tomek » Thu Mar 24, 2011 3:11 am

Hey Oleg, I found genial bug in your ZModeler 2.2.5 with NVC!
When I want to copy Day vertex color (Diffuse Color) to Night Vertex Color (Specular), then
I just going to check Specular Color in model proporties, then I'm clicking on Swap Colors,
and, when I can see only white or black uncoloured NVC, then I'm clicking on Undo.
That's all!
Nex step is, I'm clicking on Swap Colors again, and I have copied Diffuse Color in Specular Color.
Tomek
 

Postby heurex67 » Sun Mar 27, 2011 1:35 pm

I downloaded and I guess installed v2.2.5. I get an error message when I try to run the app that says "The application has failed to start because it's side by side configuration is incorrect. Please see the application event log for more detail."

I don't know where the "application event log" is or what I'd be looking for. Any ideas for me?
heurex67
 
Posts: 6
Joined: Wed Feb 24, 2010 7:29 am

Postby heurex67 » Sun Mar 27, 2011 5:31 pm

Geez. I found a link for v 2.1.1 but I think I was using v 2.1.4? Of course I deleted what I originally had trying to update. My plan was to update and register it. Is there any way I could just get back to my old version and register it or does it have to be the most current version?

I've never had the ability to import from other games and don't really need that but 2.1.1 is missing a lot of features. The instant selection box, tick boxes on the materials, etc. It's much slower to work with and it's killing me.
heurex67
 
Posts: 6
Joined: Wed Feb 24, 2010 7:29 am

Postby Oleg » Sun Mar 27, 2011 11:30 pm

heurex67, from version 2.2.2 and higher an additional libraries pack should be downloaded and installed. Refer this thread for details:
http://forum.zmodeler2.com/viewtopic.php?t=3979

concerning older versions, you can use buy and license key in version from 2.0.9 and higher. However, if you are going to do so, you should contact me so I could make you a key for the old version (old versions apply strict rules on key's issue date and will not accept keys issued in 2010 and 2011 years).
User avatar
Oleg
Site Admin
 
Posts: 7767
Joined: Fri Feb 06, 2004 3:54 am

Postby heurex67 » Mon Mar 28, 2011 10:53 am

Thank you sir! That was my problem. It's alive!

I'll just register the new version. That's what I really intended to do in the first place. The thought of losing what I've done so far had me in a panic. Thanks again.
heurex67
 
Posts: 6
Joined: Wed Feb 24, 2010 7:29 am

Texture Browser

Postby truckerdude » Tue Apr 05, 2011 9:30 pm

I just installed 2.2.5 onto a Win 7 platform (64 bit). My directx is updated but I still don't get a texture browser. What am I doing wrong?

Thanks
TD
truckerdude
 
Posts: 2
Joined: Fri Mar 13, 2009 1:46 pm

Postby Oleg » Wed Apr 06, 2011 3:37 am

you should install DirectX 9.0c June10 redist package. The fact that you have the latest DirectX isntalled does not mean you have the exact version of the library that ZModeler needs. Here's the link:
http://www.microsoft.com/downloads/en/d ... CEB6D8FA8D
User avatar
Oleg
Site Admin
 
Posts: 7767
Joined: Fri Feb 06, 2004 3:54 am

Postby Sleepy93HUN » Wed Apr 06, 2011 5:17 am

Hello all!
i don't know why but the materials editor deleted from my zmodeler 2.2.5 ...
i can't use textures with it :(
Sleepy93HUN
 
Posts: 2
Joined: Mon Nov 23, 2009 5:33 am
Location: Ferencváros/Budapest/Hungary

Postby Oleg » Wed Apr 06, 2011 6:03 am

see the first post and the post above yours.
User avatar
Oleg
Site Admin
 
Posts: 7767
Joined: Fri Feb 06, 2004 3:54 am

Postby truckerdude » Wed Apr 06, 2011 2:18 pm

Oleg wrote:you should install DirectX 9.0c June10 redist package. The fact that you have the latest DirectX isntalled does not mean you have the exact version of the library that ZModeler needs. Here's the link:
http://www.microsoft.com/downloads/en/d ... CEB6D8FA8D


Thanks. I didn't think I would be able to install a lower version but I see now that it will only install the files.

TD
truckerdude
 
Posts: 2
Joined: Fri Mar 13, 2009 1:46 pm

help

Postby Timmy » Thu Apr 14, 2011 2:55 pm

i installed 2.2.5 used my key and registered it and go to import a .wft and i click import and it doesnt import it and it doesnt say anything like this is not a registered verison or anything it just says Zmodeler is Ready any help would be appericated.
Timmy
 

Postby Oleg » Thu Apr 14, 2011 9:27 pm

are you sure you use a legal key? you can send me a private message with your registration info to get a detailed explanation.
User avatar
Oleg
Site Admin
 
Posts: 7767
Joined: Fri Feb 06, 2004 3:54 am

Re: help

Postby cherokee » Thu Apr 28, 2011 4:33 pm

Timmy wrote:i installed 2.2.5 used my key and registered it and go to import a .wft and i click import and it doesnt import it and it doesnt say anything like this is not a registered verison or anything it just says Zmodeler is Ready any help would be appericated.


When I do that with 2.2.5 and any previous version that is supposed to import .wft files, ZModeler pops up an error message saying "ZModeler has stopped working" and then it shuts down.
cherokee
 
Posts: 1
Joined: Tue Apr 01, 2008 1:27 pm
Location: Salisbury, NC

Re: ZModeler v2.2.5 (16 Feburary 2011)

Postby Chasez » Sat May 07, 2011 5:23 am

Zmodeler crashes on save after merging two clean z3d files :( tried everything but still crashes at 20% on save. It's like a curse, as soon as I click on save, it hits to 20% and zmod crashes. When it happened before I just did a reverse merging, I have even merged files one by one till I could safely save my project but now nothing works.
User avatar
Chasez
Beginner
 
Posts: 253
Joined: Thu Jun 18, 2009 12:34 am

Re: ZModeler v2.2.5 (16 Feburary 2011)

Postby Oleg » Sat May 07, 2011 6:04 am

it would be VERY handy if you give me these .z3d two files for investigation.
User avatar
Oleg
Site Admin
 
Posts: 7767
Joined: Fri Feb 06, 2004 3:54 am

Re: ZModeler v2.2.5 (16 Feburary 2011)

Postby Chasez » Sat May 07, 2011 7:27 am

Oleg wrote:it would be VERY handy if you give me these .z3d two files for investigation.


Done.
User avatar
Chasez
Beginner
 
Posts: 253
Joined: Thu Jun 18, 2009 12:34 am

PreviousNext

Return to ZModeler2 General Discussion

Who is online

Users browsing this forum: No registered users and 2 guests