Convert "damaged" state to normal state?

GTA:V Modding with ZModeler3 discussion.

Moderator: madga182

Convert "damaged" state to normal state?

Postby TomcattersVF31 » Tue Apr 10, 2018 11:42 pm

got a little problem here. I modelled some parts for an aircraft without noticing I had "damaged" state on. No whenever I untoggle the damaged state the meshes just get crumbled together and look like shit. How can I get them to remain normal?
TomcattersVF31
 
Posts: 94
Joined: Fri May 18, 2012 10:13 pm

Re: Convert "damaged" state to normal state?

Postby Oleg » Thu Apr 12, 2018 4:13 am

send me a .z3d file and specify an object name. there is no tool inside zmodeler to recover an object.
User avatar
Oleg
Site Admin
 
Posts: 8272
Joined: Fri Feb 06, 2004 3:54 am

Re: Convert "damaged" state to normal state?

Postby TomcattersVF31 » Thu Apr 12, 2018 5:21 am

Thanks, I just remade the parts, as it wasn't that much I did. Just thought if there was a way it might be handy next time. But thanks for the offer!
TomcattersVF31
 
Posts: 94
Joined: Fri May 18, 2012 10:13 pm


Return to Grand Theft Auto V

Who is online

Users browsing this forum: No registered users and 2 guests

cron