Cloth Mesh Support available (Thank you Oleg)

GTA:V Modding with ZModeler3 discussion.

Moderator: madga182

Cloth Mesh Support available (Thank you Oleg)

Postby FoxtrotDelta » Fri Feb 09, 2018 11:32 pm

this thead is created to congratulate and Thank, Oleg for his hard work and giving us ability to export working cloth Mesh now ever since today's update. my heartiest Thanks. and new zmodeler 3 x64bit is awesome!

@oleg
Im no Expert i Learn New Stuff Everyday
User avatar
FoxtrotDelta
 
Posts: 11
Joined: Mon Aug 07, 2017 4:30 am
Location: China-Pakistan

Re: Cloth Mesh Support available (Thank you Oleg)

Postby Oleg » Sat Feb 10, 2018 1:13 am

Thanks. I remind your cloth support request in x64 version release notes))).

It might be hard to me to explore entire game, but if anyone had ever seen in game:
1. a destructible object (like street lamp) with cloth;
2. any .ydr model in OpenIV that has cloth in it;
we could go even further with cloth meshes or even get them on ped models probably.

I haven't seen anything on #1 or #2 yet.
User avatar
Oleg
Site Admin
 
Posts: 8058
Joined: Fri Feb 06, 2004 3:54 am

Re: Cloth Mesh Support available (Thank you Oleg)

Postby pnwparksfan » Wed Feb 14, 2018 8:40 pm

Oleg wrote:Thanks. I remind your cloth support request in x64 version release notes))).

It might be hard to me to explore entire game, but if anyone had ever seen in game:
1. a destructible object (like street lamp) with cloth;
2. any .ydr model in OpenIV that has cloth in it;
we could go even further with cloth meshes or even get them on ped models probably.

I haven't seen anything on #1 or #2 yet.



Check out
Code: Select all
x64m.rpf\levels\gta5\_cityw\venice_01\vb_28.rpf\vb_28_tape.yft
- an interesting object, although it's a yft and not a destructible object.

For #1, check out any of the
Code: Select all
prop_beach_parasol
objects in
Code: Select all
x64i.rpf\levels\gta5\props\recreational\v_sports.rpf
. These are all destructible YFT props with cloth.

I'm not aware of any YDR with cloth so far. But you could look at the clothes on peds like
Code: Select all
a_f_y_beach_01
which has cloth on the skirt, for example.
pnwparksfan
 
Posts: 4
Joined: Wed Feb 14, 2018 7:24 pm

Re: Cloth Mesh Support available (Thank you Oleg)

Postby pnwparksfan » Wed Feb 14, 2018 8:54 pm

When I try to import vb_28_tape into zmod, it says "No shader configuration avail for "cloth_spec_cutout""
pnwparksfan
 
Posts: 4
Joined: Wed Feb 14, 2018 7:24 pm

Re: Cloth Mesh Support available (Thank you Oleg)

Postby Oleg » Thu Feb 15, 2018 2:54 am

thanks. will inspect these files later.
cloth on ped (.ydd files) is driven by additional cloth-setup file *.yld
this is currently under research.

I haven't inspected much cloth files, so if you get "missing shader configuration" report shader name and file name/location so I could add these shaders too.
User avatar
Oleg
Site Admin
 
Posts: 8058
Joined: Fri Feb 06, 2004 3:54 am


Return to Grand Theft Auto V

Who is online

Users browsing this forum: No registered users and 2 guests