Can not obtain Shader material

GTA:V Modding with ZModeler3 discussion.

Moderator: madga182

Can not obtain Shader material

Postby P2_D2 » Fri Feb 09, 2018 3:49 am

When i try to export, i have this error :
"Can not obtain Shader material from "Default Material". file:RageExportMaterial.cpp line:116"

I don't use the Default Material so I don't understand. Can you explain to me and help meto fix this ?
Thank you
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Re: Can not obtain Shader material

Postby Oleg » Fri Feb 09, 2018 6:04 am

you do use it, the message says it. select all objects, switch them to poly level, deselect all, use Select->by material->default material: select; select\Invert; display\Hide. now you will see polygons that use this material.

possibly caused by:
1. collision object is not recognized as collision and is exported as regular geometry component;
2. LOD 1, 2 ,3 have the problem, check them too.
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