Weld Crash with tri-based mesh

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Weld Crash with tri-based mesh

Postby 00Stevo » Mon Mar 05, 2018 2:13 pm

I've noticed recently that sometimes that when I try to wield Vertices that are a Tri-based mesh Zmod sometimes Crashes, but if I convert to quad based it works fine. Is this a bug?

Also sorry if in wrong area.
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Re: Weld Crash with tri-based mesh

Postby Oleg » Tue Mar 06, 2018 4:28 am

you should send me .z3d file so I could reproduce the problem.

ZMod should not crash on weld tool, this is probably a very specific scenario or a scene setup.
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