how can i adjust some camber to wft car file on gta iv
like this image:

i mean angle of the wheel.
is there easy way to adjust it?
(sorry for my bad english

Oleg wrote:if i'm not mistaken, you inject a dummy node in hierarchy to be a parent of wheel dummy; apply rotation to injected node.
e.g.
chassis -> wheel_lf_rot -> wheel_lf -> [wheelmesh_lf]
where wheel_lf_rot is the one you can apply axes rotation on.
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